Physics
This section contains tutorials and documentation about physics in Redot Engine.
Articles
- Collision shapes (2D)
- Collision shapes (3D)
- Kinematic character (2D)
- Large world coordinates
- Physics introduction
- Ragdoll system
- Ray-casting
- Using RigidBody
- Using SoftBody
- Troubleshooting physics issues
- Using Area2D
- Using CharacterBody2D/3D