Skip to main content

InputEventJoypadMotion

Inherits: InputEvent < Resource < RefCounted < Object

Represents axis motions (such as joystick or analog triggers) from a gamepad.

Description

Stores information about joystick motions. One InputEventJoypadMotion represents one axis at a time. For gamepad buttons, see InputEventJoypadButton.

Tutorials

Properties

JoyAxisaxis0
floataxis_value0.0

Property Descriptions

JoyAxis axis = 0 🔗

Axis identifier.


float axis_value = 0.0 🔗

  • void set_axis_value\ (\ value: float\ )
  • float get_axis_value\ (\ )

Current position of the joystick on the given axis. The value ranges from -1.0 to 1.0. A value of 0 means the axis is in its resting position.