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TextureLayered

Inherits: Texture < Resource < RefCounted < Object

Inherited By: CompressedTextureLayered, ImageTextureLayered, PlaceholderTextureLayered, TextureLayeredRD

Base class for texture types which contain the data of multiple Image\ s. Each image is of the same size and format.

Description

Base class for ImageTextureLayered and CompressedTextureLayered. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. See also Texture3D.

Data is set on a per-layer basis. For Texture2DArray\ s, the layer specifies the array layer.

All images need to have the same width, height and number of mipmap levels.

A TextureLayered can be loaded with ResourceLoader.load().

Internally, Redot maps these files to their respective counterparts in the target rendering driver (Vulkan, OpenGL3).

Methods

Format_get_format\ (\ ) virtual required const
int_get_height\ (\ ) virtual required const
Image_get_layer_data\ (\ layer_index: int\ ) virtual required const
int_get_layered_type\ (\ ) virtual required const
int_get_layers\ (\ ) virtual required const
int_get_width\ (\ ) virtual required const
bool_has_mipmaps\ (\ ) virtual required const
Formatget_format\ (\ ) const
intget_height\ (\ ) const
Imageget_layer_data\ (\ layer: int\ ) const
LayeredTypeget_layered_type\ (\ ) const
intget_layers\ (\ ) const
intget_width\ (\ ) const
boolhas_mipmaps\ (\ ) const

Enumerations

enum LayeredType: 🔗

LayeredType LAYERED_TYPE_2D_ARRAY = 0

Texture is a generic Texture2DArray.

LayeredType LAYERED_TYPE_CUBEMAP = 1

Texture is a Cubemap, with each side in its own layer (6 in total).

LayeredType LAYERED_TYPE_CUBEMAP_ARRAY = 2

Texture is a CubemapArray, with each cubemap being made of 6 layers.


Method Descriptions

Format _get_format\ (\ ) virtual required const 🔗

Called when the TextureLayered's format is queried.


int _get_height\ (\ ) virtual required const 🔗

Called when the TextureLayered's height is queried.


Image _get_layer_data\ (\ layer_index: int\ ) virtual required const 🔗

Called when the data for a layer in the TextureLayered is queried.


int _get_layered_type\ (\ ) virtual required const 🔗

Called when the layers' type in the TextureLayered is queried.


int _get_layers\ (\ ) virtual required const 🔗

Called when the number of layers in the TextureLayered is queried.


int _get_width\ (\ ) virtual required const 🔗

Called when the TextureLayered's width queried.


bool _has_mipmaps\ (\ ) virtual required const 🔗

Called when the presence of mipmaps in the TextureLayered is queried.


Format get_format\ (\ ) const 🔗

Returns the current format being used by this texture.


int get_height\ (\ ) const 🔗

Returns the height of the texture in pixels. Height is typically represented by the Y axis.


Image get_layer_data\ (\ layer: int\ ) const 🔗

Returns an Image resource with the data from specified layer.


LayeredType get_layered_type\ (\ ) const 🔗

Returns the TextureLayered's type. The type determines how the data is accessed, with cubemaps having special types.


int get_layers\ (\ ) const 🔗

Returns the number of referenced Image\ s.


int get_width\ (\ ) const 🔗

Returns the width of the texture in pixels. Width is typically represented by the X axis.


bool has_mipmaps\ (\ ) const 🔗

Returns true if the layers have generated mipmaps.