VisualShaderNodeParticleMeshEmitter
Inherits: VisualShaderNodeParticleEmitter < VisualShaderNode < Resource < RefCounted < Object
A visual shader node that makes particles emitted in a shape defined by a Mesh.
Description
VisualShaderNodeParticleEmitter that makes the particles emitted in a shape of the assigned mesh. It will emit from the mesh's surfaces, either all or only the specified one.
Properties
| Mesh | mesh | |
|---|---|---|
| int | surface_index | 0 |
| bool | use_all_surfaces | true |
Property Descriptions
The Mesh that defines emission shape.
Index of the surface that emits particles. use_all_surfaces must be false for this to take effect.
bool use_all_surfaces = true 🔗
If true, the particles will emit from all surfaces of the mesh.