VisualShaderNodeTransformParameter
Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object
A Transform3D parameter for use within the visual shader graph.
Description
Translated to uniform mat4 in the shader language.
Properties
| Transform3D | default_value | Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) |
|---|---|---|
| bool | default_value_enabled | false |
Property Descriptions
Transform3D default_value = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) 🔗
voidset_default_value\ (\ value: Transform3D\ )- Transform3D get_default_value\ (\ )
A default value to be assigned within the shader.
bool default_value_enabled = false 🔗
Enables usage of the default_value.