Skip to main content

SkeletonProfileHumanoid

Inherits: SkeletonProfile < Resource < RefCounted < Object

A humanoid SkeletonProfile preset.

Description

A SkeletonProfile as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only.

A humanoid skeleton profile contains 54 bones divided in 4 groups: "Body", "Face", "LeftHand", and "RightHand". It is structured as follows:

    Root
└─ Hips
├─ LeftUpperLeg
│ └─ LeftLowerLeg
│ └─ LeftFoot
│ └─ LeftToes
├─ RightUpperLeg
│ └─ RightLowerLeg
│ └─ RightFoot
│ └─ RightToes
└─ Spine
└─ Chest
└─ UpperChest
├─ Neck
│ └─ Head
│ ├─ Jaw
│ ├─ LeftEye
│ └─ RightEye
├─ LeftShoulder
│ └─ LeftUpperArm
│ └─ LeftLowerArm
│ └─ LeftHand
│ ├─ LeftThumbMetacarpal
│ │ └─ LeftThumbProximal
│ │ └─ LeftThumbDistal
│ ├─ LeftIndexProximal
│ │ └─ LeftIndexIntermediate
│ │ └─ LeftIndexDistal
│ ├─ LeftMiddleProximal
│ │ └─ LeftMiddleIntermediate
│ │ └─ LeftMiddleDistal
│ ├─ LeftRingProximal
│ │ └─ LeftRingIntermediate
│ │ └─ LeftRingDistal
│ └─ LeftLittleProximal
│ └─ LeftLittleIntermediate
│ └─ LeftLittleDistal
└─ RightShoulder
└─ RightUpperArm
└─ RightLowerArm
└─ RightHand
├─ RightThumbMetacarpal
│ └─ RightThumbProximal
│ └─ RightThumbDistal
├─ RightIndexProximal
│ └─ RightIndexIntermediate
│ └─ RightIndexDistal
├─ RightMiddleProximal
│ └─ RightMiddleIntermediate
│ └─ RightMiddleDistal
├─ RightRingProximal
│ └─ RightRingIntermediate
│ └─ RightRingDistal
└─ RightLittleProximal
└─ RightLittleIntermediate
└─ RightLittleDistal

Tutorials

Properties

intbone_size56 (overrides SkeletonProfile.bone_size)
intgroup_size4 (overrides SkeletonProfile.group_size)
StringNameroot_bone&"Root" (overrides SkeletonProfile.root_bone)
StringNamescale_base_bone&"Hips" (overrides SkeletonProfile.scale_base_bone)