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SphereOccluder3D

Inherits: Occluder3D < Resource < RefCounted < Object

Spherical shape for use with occlusion culling in OccluderInstance3D.

Description

SphereOccluder3D stores a sphere shape that can be used by the engine's occlusion culling system.

See OccluderInstance3D's documentation for instructions on setting up occlusion culling.

Tutorials

Properties

floatradius1.0

Property Descriptions

float radius = 1.0 🔗

  • void set_radius\ (\ value: float\ )
  • float get_radius\ (\ )

The sphere's radius in 3D units.