Skip to main content

SkeletonModification2DStackHolder

Experimental: This class may be changed or removed in future versions.

Inherits: SkeletonModification2D < Resource < RefCounted < Object

A modification that holds and executes a SkeletonModificationStack2D.

Description

This SkeletonModification2D holds a reference to a SkeletonModificationStack2D, allowing you to use multiple modification stacks on a single Skeleton2D.

\ Note: The modifications in the held SkeletonModificationStack2D will only be executed if their execution mode matches the execution mode of the SkeletonModification2DStackHolder.

Methods

SkeletonModificationStack2Dget_held_modification_stack\ (\ ) const
voidset_held_modification_stack\ (\ held_modification_stack: SkeletonModificationStack2D\ )

Method Descriptions

SkeletonModificationStack2D get_held_modification_stack\ (\ ) const 🔗

Returns the SkeletonModificationStack2D that this modification is holding.


void set_held_modification_stack\ (\ held_modification_stack: SkeletonModificationStack2D\ ) 🔗

Sets the SkeletonModificationStack2D that this modification is holding. This modification stack will then be executed when this modification is executed.